|Constant value||0||Push immediate constant to the stack|
|Variable name||0||Push value of local variable to the stack|
|Input parameter name||0||Push value of input parameter to the stack|
|Variable name||1||Pop value from the stack and store it in local variable|
|-||1||Duplicate top stack element|
|-||2||Swap two values on the top of the stack|
|-||0||Push E constant to the stack|
|-||0||Push PI constant to the stack|
|2||Add two operands|
|2||Subtract two operands|
|2||Multiply two operands|
|2||Divide two operands|
|2||Check if operands are equal|
|2||Check if operands are not equal|
|2||Check if first operand is greater than second|
|2||Check if first operand is greater or equal than second|
|2||Check if first operand is less than second|
|2||Check if first operand is less or equal than second|
|2||the theta component of the point in polar coordinates corresponds to the point Cartesian coordinates specified by function operands.|
|1||Smallest integer value which is not less than operand|
|1||Largest integer value which is not greater than operand|
|1||Fraction part of the operand value|
|1||Integer part of the operand value|
|1||Logarithm with base 10|
|2||Maximum of two operand values|
|2||Minimum of two operand values|
|2||Raise first operand to the power specified by second operand|
|0||Generate random number in range [0,1)|
|1||Round operand to the closest integer value|
|Label||1||Pop value from top of stack and if it is zero, then transfer control to the specified label|
|Function name||0||Call specified function. Function can access operands in the operands stack and push return value also to the stack|
|none||0||Return from the function|
|Label||0||Transfer control to the specified label|
Insertcommand to add new instruction. To add instruction, you should first select group of instructions and then choose particular instruction in the group. If instruction requires additional information (name of variable, immediate constant,...), then special input dialog will be started. For local variables and program parameters you can either select one of the existed names or add new name. It is possible to delete instructions using
It is possible to move the label from one instruction to another. First you should position cursor on the instruction with label,
Move command. You then will be asked to select instruction to which label should be moved.
Obviously, all transfers to the original instruction referencing this label will now be redirected to new location.
You can get list of all subfunctions of the current function execute
Selecting function from the list will open edit dialogue for specified function. Nested function can access local variables
of the outer functions.
To get list of all visible local variables execute
Variables. It will print list of all local variables declared in
this and containing functions. It is possible to rename or delete variable (only variables of the self function can be
renamed or deleted). Attempt to delete used variable will be rejected.
Stopcommand, in this case debugger is activated.
When the program is terminated, it is possible to inspect results of execution.
Results of execution can be either stored in stack, either in local variables of main function. Content of the stack is dumped.
And to see values of particular local variables of main function use
Restart command it is possible to rerun the program (with new values of parameters).
Stackcommand can be used to dump the operands stack,
Variablescommand - to inspect values of local variables and
Tracecommand - to see back trace (function call stack).
At any moment you can continue normal execution of the program or restart it.